![]() Another great feature was the need to buy ammunition and make repairs. The side jobs and different ways of making money meant there was always more than one option or path to follow. From your skills to the body types, weapons, armor, tires and power plants in the car you got to make whatever choices you saw fit. This game allowed the creation and development of character that you could truly make your own. The entire game is viewed from a top-down perspective. ![]() The player can construct and customize vehicles using guns, mine-layers, smokescreens, oil slicks, rockets and other accessories, choosing between various body and chassis types for the car. A few courier missions must be completed in order to advance the story. The game's progression is fairly open-ended: the player is free to visit different cities, explore highways, participate in car Arena battles to earn money, take on gangsters in the wilderness, salvage car parts, etc. ![]() The player is cast in the role of an average person who must at first earn enough money to buy an own car, and then perform courier missions throughout the country. The game is set in a futuristic version of USA, where gangs and vigilantes rule the wilderness, and people's only protection are armored cars with mounted weaponry. It incorporates elements of role-playing, driving and action-based combat. Autoduel is a hybrid game based on Steve Jackson Games board game Car Wars. ![]()
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